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Sunday, February 28, 2010

CorelDRAW Graphics Suite X5 v15.0.0.486 Final + Portable


Creativity and power come together in CorelDRAW Graphics Suite X5. With increased speed, more accurate color control, enhanced vector illustration tools and new Web capabilities, it’s a must-have for any designer. Get going quickly with new professionally designed templates and learning materials. Find graphics, fonts and images on your computer faster than ever with new Corel® CONNECT. Re-purpose and share your creations anywhere with expanded file compatibility. Then output everywhere, from Web banners and animations, to logos, custom signs and more.

file size 1.2 GB

download here:

http://hotfile.com/dl/30358524/cc78788/CorelDRAW_Graphics_Suite_X5.part1.rar.html
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http://hotfile.com/dl/30358397/9ad0d30/Portable_CorelDRAW_Graphics_Suite_X5.part1.rar.html
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http://hotfile.com/dl/30365713/0840d43/Portable_CorelDRAW_Graphics_Suite_X5.part8.rar.html

Adobe InDesign CS4 v6.0 Portable + Templates


Adobe InDesign CS4 Software : Adobe announced Adobe InDesign CS4, a major upgrade to its professional page layout program. InDesign CS4 delivers powerful new features and enhancements that help increase productivity, streamline and automate long document creation and expand output to new media, such as interactive PDFs or Adobe Flash files. With innovative and integrated collaboration services, InDesign CS4 enables users to design more in less time, efficiently create unique content for multiple media, and work effectively with clients and peers. CS4 InDesign will be available as a stand-alone application or as a component of Adobe Creative Suite 4 Design Premium and Standard editions and Creative Suite 4 Master Collection

full version with crack

download here:

http://hotfile.com/dl/29873559/fe985f9/Adobe.InDesign.CS4.v6.0.Portable.vs.Templates.part1.rar
http://hotfile.com/dl/29873636/650811c/Adobe.InDesign.CS4.v6.0.Portable.vs.Templates.part2.rar
http://hotfile.com/dl/29873719/8499ab9/Adobe.InDesign.CS4.v6.0.Portable.vs.Templates.part3.rar

Friday, February 26, 2010

Urgent required freelancer animator on 3ds max 2009

"VERY URGENT" need 10 freelance animators . The work flow will be in 3ds max2009 .Handsome wage. Pls hurry......For more details mail to: cgden4u@gmail.com,
or contact to +96-9710661(maldives)

Animate a Logo Forming from Particles in Maya


Particles are one of the most powerful and versatile tools that you can use to make your CG art more interesting, and many would agree that no one does particles better than Autodesk Maya. In this tutorial Abed Ibrahim will walk you through the process of creating an animated logo using particles in Maya, and then reverse the rendered animation in any video editing software of your choice.


http://cg.tutsplus.com/tutorials/3d-art/animate-a-logo-forming-from-particles-in-maya/

Zevrix Updates BatchOutput Server for InDesign – Improves Link Updating


If you use InDesign for your layouts & graphics work (popular in publication work), then Zevrix has a few new tools you may find interesting.

First off is the BatchOutput Server v4.9.8, which automates InDesign output by processing files from “hotfolders”. Mark a folder for monitoring by the BatchOutput Server and it will automatically convert the files to PDF and PostScript, freeing your workstation for other use. This version supports font auto-activation, updating modified links, variable output filenames, and custom e-mail notifications of the process. If you work with lots of large InDesign files this seems like a must-have at $699.95, with a free trial to get you started.

http://www.zevrix.com/

Bunkspeed Hypershot Pro 1.9.21


Bunkspeed’s HyperShot delivers interactive 3D rendering. It’s real time, for everyone, from anywhere-even your laptop. See instant global illumination and physics-based materials on models come alive, right before your eyes, with stunning photographic results. Science based and patent-pending, HyperShot equips you to simply load your models and environments, then see high-tech automation in action, or scale up and customize completely.


From industrial design to marketing photography, satisfy your needs for stellar speed and utmost quality. So real, you can skip physical prototypes. Designs are rendered on the fly. What used to require daunting effort, time and expertise can now be done by anyone on your team. In minutes, not hours, or days.

All new bump mapping.
Place a bump map on any material including metal, plastic, glass, xray, and thinfilm, using any JPEG, TIFF or PNG image.
Choose from various mapping types (uv, box, planar, cylindrical, spherical).
Alpha/Transparency channel is supported for bump decal creation.
Combine with textures on non-transparent materials for the most realistic look.
Use of true normal maps instead of image file to get the most refined look for bump maps.
Bump dialog has the same functions as the new and improved texture dialog.

Improved texture manipulation.
Place the center of the texture or decal exactly at the position you want on the model with a single mouse click.
When experimenting with various textures and decals, a “Reset” button lets you quickly reset all values to quickly start over “with a clean sheet of paper.”
“Intensity” let’s you control the brightness of the texture on the object with a given material.

Environment height adjustment.
Move the environment up or down relative to its overall size. This gives users greater control over placement of light and reflection of the environment (HDRI).

Better ground shadows.
When rendering the final image, you will notice that the ground shadows are now calculated cleaner every time the “Shadow Quality” parameter is increased.

Interactive realtime window resizing.
Grab the lower right hand corner with the left mouse button and interactively change the size of the realtime window. The aspect ratio will be maintained.
The realtime window size and final render output size are also connected. Changing the realtime window size interactively or numerically will update the render output size accordingly.

Remember on screen positions of dialogs.
Remember on screen positions of dialogs: In addition to the main dialog and the material library HyperShot now remembers the position of the “Move Object”, “Material Edit”, “Texture Map”, and “Bump Map” dialog during the current session as well as upon restart.
Remember last opened folder.
Remember last 5 opened scenes that you’ve worked with under “File”, “Open Recent …”.
Size of material library window is stored when closed.

System Requirements:
Windows XP 32/64bit, Windows Vista 32/64bit, Windows 2003 Server Edition 32/64bit,
PC w/ Intel Pentium or AMD Processor w/ SSE2 instructions
1GB of RAM
4+GB of RAM, 64bit OS (for large renderings)
Disk Space 170MB or more

Program is full version 100% working and tested.
Virus Scanned and Crack/Patch/Keygen Included.
Installation Instructions Included.
Download from below links:



http://hotfile.com/dl/18837518/1928380/bunspehypshpr1921.part1.rar.html
http://hotfile.com/dl/18838473/4f0f0d0/bunspehypshpr1921.part2.rar.html

Thursday, February 25, 2010

Lisa Bachman


Lisa likes to draw, and won her first prize for drawing at the age of nine. She remains a loyal fan of Crayola crayons, and will still use them on occasion for mixed-media work.

Her formal art training was geared towards graphic design, and she pursued a career in CAD drafting instead of commercial art.

Lisa has worked in private industry and as a government contractor. Her handiwork can be found in moving vehicles, public information displays, behind the scenes at a major electronics retailer, and orbiting the earth on the space shuttle.

An admirer of technical detail, she prefers the precision of a sharpened pencil to the awkward movement of a paint brush. Her own desire to create colorful paintings wasn't realized until she discovered soft pastels.

Lisa is an associate member of the Maryland Pastel Society and the Found Art! organization. Her artwork can be found in private homes, offices, and in many of the parks and recreational areas around the Washington D.C. metropolitain area.

http://www.bachmanart.com/aboutArtist.html

Deforming Geometry with Fluids in Maya


In this 10 min video tutorial learn how you can deform the geometry using fluids. In this tutorial particles will deform the soft body and this technique can be applied in many effects.

http://www.cgarena.com/freestuff/tutorials/maya/deforming_geometry/deforming-fluids.php

3d world


3D World's main attraction is a high-quality printed magazine, crammed full of news, inspiration and practical advice about 3D graphics. The magazine comes out every four weeks, and copies go on sale throughout the world. The main focus of the magazine is animation, visual effects for film and televsion, videogame design, illustration and architectural visualisation, but they do also cover other market sectors.

http://www.3dworldmag.com/

Pixologic releases free UV Master Plugin for ZBrush


While ZBrush excels as soft body and organic modeling, unwrapping these models for UV Texturing can be tricky. Pixologic acknowledges this and has just released a new free plugin called ‘UV Master’ that makes UV Unwrapping a 1-click affair.

"With UV Master’s cutting-edge technology you can leave all the technical work to the computer. Because the UV maps generated by the plugin can be in one UV island you will be able to understand your modelĂ­s UVs in any 2D image editor and paint or edit them like you would do with manually unwrapped UVs. Amazingly, what needs mere minutes with UV Master could take hours in other dedicated solutions! Just load your model, click Unwrap and you’re done!"

If the automatic process is just too convenient for you, you can use other new tools for more manual controls of seams. Alltogether, a must-have addition to ZBrush.

for more details:http://www.pixologic.com/zbrush/features/UV-Master/

Autodesk MotionBuilder 2010



Autodesk Softimage software is a 3D modeling, animation, rendering, and compositing solution optimized for artist efficiency. The Autodesk Softimage 2010 release boasts accelerated performance, greater data handling, the Autodesk Face Robot facial animation toolset, as well as new tools to help manage scene complexity.


Features in Autodesk Softimage and Autodesk Softimage Advanced high-performance 3D modeling, animation, rendering, and visual effects software enable you to tackle your most demanding game, film, and television projects.

See the range of motion captured with Face Robot’s soft tissue solver. Because Face Robot understands the way a face behaves, the skin is deforming rather than using morph targets or shapes.

Autodesk Softimage 2010 includes the Autodesk Face Robot toolset, a professional solution for rigging and animating large numbers of 3D facial expressions quickly and easily. It enables games and visual effects studios to create life-like facial animation at incredible speeds and export fully solved Face Robot heads into Autodesk Maya software for greater flexibility when creating believable characters. Using Face Robot, animators are free to concentrate on emotion, expression, and delivering unforgettable performances.

Note: The Face Robot toolset is not supported on the Linux operating system; however, the loading and rendering of Face Robot scenes is supported.

Speed Solve
This video shows the initial landmark picking session and then tuning the behavior of the face. Using Softimage weight maps, wrinkle maps and skin weight can be painted in. Once the face is solved, motion capture is applied. At this point the face can be either attached to a character and rendered or exported to a real-time low-resolution version like we see here.

Shape Export Pipeline
This video demonstrates the shape export pipeline of Face Robot. It shows how you can take a solved head in Face Robot and bring it into Autodesk Maya software as a fully animatable shape rig.

System Requirements:
Microsoft Windows Vista Business, SP1 (recommended for 32-bit and 64-bit Windows); Microsoft Windows XP Professional 32-bit, SP3; Microsoft Windows XP Professional 64-bit, SP2; Fedora Core 8 (recommended Linux distribution) for Softimage for Linux 64-bit
Intel Pentium D (minimum)
Dual-core processor workstation or higher (Intel or AMD processors) (recommended)
Qualified hardware-accelerated OpenGL 1.5 (2.0 and higher recommended) professional graphics card with latest graphics driver available on the vendor’s website
DirectX 9.0c and higher (recommended for support of the advanced features of DirectX 9 and DirectX 10 API
1 GB free hard drive space (Setup requires additional temporary disk space for your system’s temporary folder when decompressing files during installation.)
TCP/IP service protocol installed on both client and server computers
2 GB RAM for 32-bit operating systems; 4 GB minimum, 8 GB recommended for 64-bit operating systems
1,280 x 1,024 screen resolution recommended
Three-button mouse
A web browser to view any HTML documentation
Microsoft Internet Explorer 5.5 or later to use the Net View tool
Network adapter with Internet connection for licensing (non-Internet connected licensing is also supported)
A DVD drive if installing the software or browsing the media from the Softimage DVD

Program is full version 100% working and tested.
Virus Scanned and Crack/Patch/Keygen Included.
Installation Instructions Included.

Size 666 MB

Download

http://www.megaupload.com/?d=0QRV4V58 part1

http://www.megaupload.com/?d=2TQ5D4IJ part2

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Autodesk Softimage 2010 SP1


Autodesk Softimage software is a 3D modeling, animation, rendering, and compositing solution optimized for artist efficiency. The Autodesk Softimage 2010 release boasts accelerated performance, greater data handling, the Autodesk Face Robot facial animation toolset, as well as new tools to help manage scene complexity.


Features in Autodesk Softimage and Autodesk Softimage Advanced high-performance 3D modeling, animation, rendering, and visual effects software enable you to tackle your most demanding game, film, and television projects.

See the range of motion captured with Face Robot’s soft tissue solver. Because Face Robot understands the way a face behaves, the skin is deforming rather than using morph targets or shapes.

Autodesk Softimage 2010 includes the Autodesk Face Robot toolset, a professional solution for rigging and animating large numbers of 3D facial expressions quickly and easily. It enables games and visual effects studios to create life-like facial animation at incredible speeds and export fully solved Face Robot heads into Autodesk Maya software for greater flexibility when creating believable characters. Using Face Robot, animators are free to concentrate on emotion, expression, and delivering unforgettable performances.

Note: The Face Robot toolset is not supported on the Linux operating system; however, the loading and rendering of Face Robot scenes is supported.

Speed Solve
This video shows the initial landmark picking session and then tuning the behavior of the face. Using Softimage weight maps, wrinkle maps and skin weight can be painted in. Once the face is solved, motion capture is applied. At this point the face can be either attached to a character and rendered or exported to a real-time low-resolution version like we see here.

Shape Export Pipeline
This video demonstrates the shape export pipeline of Face Robot. It shows how you can take a solved head in Face Robot and bring it into Autodesk Maya software as a fully animatable shape rig.

System Requirements:
Microsoft Windows Vista Business, SP1 (recommended for 32-bit and 64-bit Windows); Microsoft Windows XP Professional 32-bit, SP3; Microsoft Windows XP Professional 64-bit, SP2; Fedora Core 8 (recommended Linux distribution) for Softimage for Linux 64-bit
Intel Pentium D (minimum)
Dual-core processor workstation or higher (Intel or AMD processors) (recommended)
Qualified hardware-accelerated OpenGL 1.5 (2.0 and higher recommended) professional graphics card with latest graphics driver available on the vendor’s website
DirectX 9.0c and higher (recommended for support of the advanced features of DirectX 9 and DirectX 10 API
1 GB free hard drive space (Setup requires additional temporary disk space for your system’s temporary folder when decompressing files during installation.)
TCP/IP service protocol installed on both client and server computers
2 GB RAM for 32-bit operating systems; 4 GB minimum, 8 GB recommended for 64-bit operating systems
1,280 x 1,024 screen resolution recommended
Three-button mouse
A web browser to view any HTML documentation
Microsoft Internet Explorer 5.5 or later to use the Net View tool
Network adapter with Internet connection for licensing (non-Internet connected licensing is also supported)
A DVD drive if installing the software or browsing the media from the Softimage DVD

Program is full version 100% working and tested.
Virus Scanned and Crack/Patch/Keygen Included.
Installation Instructions Included.

http://www.megaupload.com/?d=8ELS23DG part1
http://www.megaupload.com/?d=2X9KNMIS part2
http://www.megaupload.com/?d=O40SUCDO part3
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