Esperient Creator Enterprise 3.7.0.2155 | 186 MB | Multilanguage
Creator enables rapid development of compelling interactive 3D applications and content for product communications, presentations, education, training and entertainment. Significantly lowering the cost and time barriers associated with creating interactive 3D media, it is specifically designed for creative artists and media designers. Users of Adobe Creative Suite, Autodesk 3DS Max or Maya, Google SketchUp and a host of other tools, will benefit from Creator’s workflow design.
The Smart Objects and Intelligent Materials Architecture introduced in Creator 3.5 has been extended to take the design and creation of application templates to a whole new level. Imagine creating a handful of Smart Objects that will allow anyone to use their own 3D data to build and publish fully functional applications within minutes. By reducing repetitive scene production times, authors can work on visual design with the functionality already in place, bringing productivity to its highest.
Working on real world projects, creative media designers live with their tools day in and day out. Project times range from tens to hundreds and, sometimes, thousands of hours. The only constant is high pressure deadlines and the need for tools that are trusted and reliable. We know this, which is why we have spent thousands of man hours designing and refining our user interface, workflow and core technology. Creator’s simple to use development environment is based on a standard windows interface and a full What You See Is What You Get (WYSIWYG) interactive authoring environment.
In addition to being able to import existing 2D and 3D content, Creator includes a complete toolset to allow direct application creation. This means that next generation applications can be developed without requiring any other 3D software.
Creator’s features include:
Over 60 built-in primitive 3D objects ranging from lines, spheres, cubes and planes to complex objects such as stairs, gears, arches, and more. Each primitive object has easy to use property grips to simplify scene placement and object manipulation
Over 50 3D object alterations including bend, twist, taper, and more which can be used to modify in-built primitives for modeling – enabling creation of complex objects
3D Boolean operations including: union, intersection, subtract, fracture, merge
2D geometry drawing including line, polyline, arc, circle, ellipse, rounded rectangle, polygon, star, triangle, and more
2D UI authoring tools including sliders, text box, radio buttons, text and image blits for standard 2D user interface components
Object grips and transform axes to visually control object size, position and surface subdivision
2D and 3D reference grids to assist with object positioning (including snap to grid, angle snap etc)
Polygonal editing tools for object, face and vertex editing, together with tools to collapse meshes, invert polygons & flip normals
System Requirements:
Microsoft Windows XP or Microsoft Vista
Pentium 1 GHz processor or higher.
Microsoft DirectX, version 9.0c or greater
Microsoft DirectX, version 9.0c or greater compliant graphics card compliant video card with hardware accelerated 3D rendering, and at least 128MB RAM
Scenes using shaders require at a minimum, shader Model 2 Pixel and Vertex shader card support (this is standard functionality on modern graphics and games video cards)
512mb memory
Network Card (for network visualization and simulation capabilities)
Program is full version 100% working and tested.
Virus Scanned and Crack/Patch/Keygen Included.
Installation Instructions Included.
Size 186 MB
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